2. Space Blaster (Shooter 2D)
First game project of the Course Program Game Design and Development (Unity) at Michigan State University. Its a basic game to learn the basics of the Unity engine.
Game Mission: You must kill 50 enemies to pass the level.
Gaming Keyboards: WASD and Right-click.
SKILLS:
- Get the New Input System;
- Import the Asset Package;
- Player Setup Visual;
- Player Setup Controls;
- Player Setup Health Damage;
- Player Setup Fighting Back;
- Cameras Framing the Action;
- Level Setup Environment Sprites;
- Game Loop Setup 1 Management and UI;
- Game Loop Setup 2 Pause Screen;
- Game Loop Setup 3 In-Game UI and Main Menu;
- Audio and Music;
- Adding More Levels;
- Code Basics (C#).