First game project of the Course Program Game Design and Development (Unity) at Michigan State University. Its a basic game to learn the basics of the Unity engine.

Game Mission: You must kill 50 enemies to pass the level.

Gaming Keyboards: WASD and Right-click.

SKILLS:

  • Get the New Input System;
  • Import the Asset Package;
  • Player Setup Visual;
  • Player Setup Controls;
  • Player Setup Health Damage;
  • Player Setup Fighting Back;
  • Cameras Framing the Action;
  • Level Setup Environment Sprites;
  • Game Loop Setup 1 Management and UI;
  • Game Loop Setup 2 Pause Screen;
  • Game Loop Setup 3 In-Game UI and Main Menu;
  • Audio and Music;
  • Adding More Levels;
  • Code Basics (C#).

StatusReleased
PlatformsHTML5
AuthorPortfolio
GenreShooter
Made withUnity
Tags2D, Unity